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aniGen

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Devlog

  • Portmortem
    December 14, 2023 by jij021
    Successes At the start, we were quick to discuss our strengths and weaknesses and assign roles and tasks based off of that. In terms of self organizing, we were able to consistently meet weekly to dis... Continue reading
  • Production Dev Log
    December 10, 2023 by jij021
    11/9 feedback: Next step: need to nail down basic mechanics and implement them on Unity side How are pets going to interact with the user and how will that drive the game forward? What do the creature... Continue reading
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